Magic 2011 (m11) | ||
#157 ⸱ Common ⸱ English |
![]() Variations— Parts— | Thunder StrikeTarget creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
LegalitiesLegal Duel Penny Predh Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Penny RulingsThunder Strike can target any creature, even one that already has first strike or double strike. (If it affects such a creature, it will, in effect, just give it +2/+0.)
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