Magic 2012 (m12) | ||
#186 ⸱ Uncommon ⸱ English |
Variations— Parts— | OverrunCreatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
LegalitiesLegal Duel Brawl Penny Predh Future Legacy Modern Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Premodern Oathbreaker Standardbrawl Not Legal Pauper Oldschool Paupercommander RulingsOverrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.
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