Magic 2012 (m12) | ||
#146 ⸱ Common ⸱ Italian |
![]() Variations— Parts— | IncenerireIncenerire infligge 3 danni a una creatura o a un giocatore bersaglio. Una creatura a cui sia stato inflitto danno in questo modo non può essere rigenerata in questo turno.
LegalitiesLegal Duel Penny Predh Legacy Modern Pauper Vintage Commander Premodern Oathbreaker Paupercommander Not Legal Brawl Future Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl RulingsRegeneration abilities that would affect that creature can still be activated; they just won’t do anything. The creature can’t be regenerated for any reason, even if an effect other than Incinerate would deal lethal damage to it or otherwise destroy it.
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