Magic 2012 (m12) | ||
#146 ⸱ Common ⸱ Italian |
Variations— Parts— | IncenerireIncenerire infligge 3 danni a una creatura o a un giocatore bersaglio. Una creatura a cui sia stato inflitto danno in questo modo non può essere rigenerata in questo turno.
LegalitiesNot Legal Standardbrawl Brawl Future Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Explorer Timeless Legal Duel Penny Legacy Modern Pauper Vintage Commander Premodern Paupercommander Predh Oathbreaker RulingsRegeneration abilities that would affect that creature can still be activated; they just won’t do anything. The creature can’t be regenerated for any reason, even if an effect other than Incinerate would deal lethal damage to it or otherwise destroy it.
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