Magic 2012 (m12) | ||
#134 ⸱ Common ⸱ Portuguese |
![]() Variations— Parts— | ArremessarComo custo adicional para conjurar Arremessar, sacrifique uma criatura. Arremessar causa à criatura ou ao jogador alvo uma quantidade de dano igual ao poder da criatura sacrificada.
LegalitiesLegal Duel Brawl Penny Predh Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Premodern Oathbreaker Paupercommander Not Legal Future Alchemy Standard Oldschool Standardbrawl RulingsUse the sacrificed creature's power as it last existed on the battlefield to determine how much damage Fling deals.
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