生物~鬼怪/战士
2 / 2
:掷一枚硬币。 如果你赢得此掷,鬼怪掷弹兵对目标生物或牌手造成2点伤害。 如果你输掉此掷,鬼怪掷弹兵对本身造成2点伤害。
You choose the target when you activate the ability. You don’t flip the coin until the ability resolves. Players may respond to the ability, but they won’t know the results of the coin flip.