Magic 2013 (m13) | ||
#175 ⸱ Uncommon ⸱ German |
![]() Variations— Parts— | Garruks Rudelführer4 / 4 Immer wenn eine andere Kreatur mit Stärke 3 oder mehr unter deiner Kontrolle ins Spiel kommt, kannst du eine Karte ziehen.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Predh Timeless Vintage RulingsThe ability checks the power of each creature as it enters. It will take into account counters the permanent enters with and static abilities that affect its power (such as Flinthoof Boar's ability). After the creature is on the battlefield, raising its power with a spell (such as Titanic Growth), an activated ability, or a triggered ability won't cause this ability to retroactively trigger.
| Market Pricing
Other Printings
|