피의 연결

Variations

Parts

피의 연결

부여마법
당신이 생명점을 얻을 때마다, 상대 한 명을 목표로 정한다. 그 상대는 당신이 얻은 생명점만큼의 생명점을 잃는다.

 

"혈액 보존의 법칙이라는 것이 있습니다. 제가 한 모금 마실 때 마다 누군가는 피를 흘려야 하지요."—밤을 지배하는 흡혈귀 브라딘

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Predh
Legacy
Modern
Pioneer
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2009-10-01

Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.

 

2021-03-19

If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.

 

2021-03-19

If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.

 

2023-09-01

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

 

2024-04-12

In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings