Magic 2015 (m15) | ||
| #153 ⸱ Rare ⸱ Traditional Chinese | ||
![]() Variations— Parts— | 歐納克先人庫科許4 / 3 每當你起動任一神器的異能時,若它不是魔法力異能,則你可以支付
LegalitiesLegal Duel Penny Legacy Modern Pioneer Vintage Commander Oathbreaker Not Legal Brawl Predh Future Pauper Alchemy Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsA mana ability is an ability that (1) could add mana when it resolves, (2) isn't a loyalty ability, and (3) doesn't require a target.
The copy will have the same targets as the ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
Activated abilities are written in the form "Cost: Effect." Some keywords are activated abilities and will have colons in their reminder texts.
If the ability is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. You can't choose a different one.
If the ability has
If paying the activation cost of the ability includes sacrificing Kurkesh, the ability won't be copied. At the time the ability is considered activated (after all costs are paid), Kurkesh is no longer on the battlefield.
| Market Pricing
Printings
| |||||||||||||||||||||||||||||||||










