巫術
選擇目標由對手操控且總魔法力費用等於或小於2的生物。放逐該生物和所有由該玩家操控且與之同名的其他生物。然後該玩家展示其手牌,並放逐其手上和墳墓場中所有具該名稱的牌。
Unless a token is a copy of another permanent or was explicitly given a name by the effect that created it, its name is the subtypes it was given when it was created plus the word "Token." For example, if an effect creates a 1/1 Soldier creature token, that token is named "Soldier Token."