Discontinuité

Variations : 1

Parts

Discontinuité

Éphémère
Tant que c'est votre tour, ce sort coûte de moins à lancer.
Terminez le tour. (Exilez tous les sorts et toutes les capacités de la pile, y compris cette carte. Le joueur dont c'est le tour se défausse de ses cartes jusqu'à sa taille de main maximum. Les blessures disparaissent et les effets « ce tour-ci » et « jusqu'à la fin du tour » se terminent.)

 

 

 

Legalities

Legal
Brawl
Duel
Legacy
Modern
Pioneer
Vintage
Historic
Commander
Gladiator
Historicbrawl
Explorer
Oathbreaker
Timeless
Not Legal
Standardbrawl
Brawl
Penny
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Paupercommander
Predh
Timeless

Rulings

2020-06-23

Ending the turn this way means the following things happen in order: 1) All spells and abilities on the stack are exiled. This includes spells and abilities that can't be countered. 2) If there are any attacking and blocking creatures, they're removed from combat. 3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. 4) The current phase and/or step ends. The game skips straight to the cleanup step. 5) The cleanup step happens in its entirety.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings