March of the Machine: The Aftermath (mat) | ||
#230 ⸱ Rare ⸱ English |
Variations : 4Parts— | Jolrael, Voice of Zhalfir3 / 3 At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card.
LegalitiesLegal Standardbrawl Duel Brawl Legacy Modern Alchemy Pioneer Vintage Explorer Historic Standard Commander Gladiator Oathbreaker Historicbrawl Future Penny Timeless Not Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Commander Gladiator Oldschool Premodern Oathbreaker Historicbrawl Paupercommander Timeless RulingsUse the number of cards in your hand as Jolrael's first ability resolves to determine the value of X. Once the ability resolves, that value is locked in. The power and toughness of the land creature won't change if the number of cards in your hand changes later in the turn.
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