Mystery Booster 2 (mb2) | ||
#238 ⸱ Rare ⸱ English |
Variations— Parts— | Walking Ballista0 / 0 Walking Ballista enters with X +1/+1 counters on it. : Put a +1/+1 counter on Walking Ballista. Remove a +1/+1 counter from Walking Ballista : It deals 1 damage to any target.
LegalitiesLegal Duel Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Pauper Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander Banned Pioneer RulingsIf Walking Ballista has been dealt damage or had its toughness reduced by an effect, this limits how many times you'll be able to remove +1/+1 counters from it in a single turn. For example, if it has three +1/+1 counters on it and has been dealt 1 damage this turn, it will be destroyed immediately after you activate the ability a second time and you won't be able to activate it a third time.
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