Mystery Booster 2 (mb2) | ||
#588 ⸱ Rare ⸱ English |
Variations— Parts— | Wrenn and One+1 : Wrenn and One gains ": Add until your next turn. −1 : Create a 1/1 green Squirrel creature token. −4 : You get an emblem with "At the beginning of your precombat main phase, add for each creature you control."
LegalitiesNot Legal Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage RulingsWrenn and One is played as a land. It doesn’t use the stack, it’s not a spell, it can’t be responded to, it has no mana cost, and it counts as your land play for the turn.
| Market Pricing
Other Printings— |