Mystery Booster 2 (mb2) | ||
#621 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Value TownValue Town enters the battlefield tapped.
Take a Trip to...Draw two cards. This spell deals 2 damage to each opponent. (Then exile this card. You may play the land later from exile.)
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander RulingsFor many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
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