Mystery Booster 2 (mb2) | ||
#82 ⸱ Uncommon ⸱ English |
Variations— Parts— | Expressive IterationLook at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
LegalitiesLegal Duel Brawl Modern Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander Banned Legacy Pioneer Explorer RulingsIf you choose to play the exiled card this turn, you must still pay all costs and follow all timing restrictions required by that card. If it's a land, you can't play it unless you have a land play available.
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