Masters Edition (me1) | ||
#52 ⸱ Common ⸱ English |
Variations— Parts— | TelekinesisTap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
LegalitiesNot Legal Standardbrawl Brawl Future Modern Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Penny Timeless Legal Duel Penny Legacy Pauper Vintage Commander Paupercommander Predh Oathbreaker RulingsTelekinesis’ ability doesn’t lock in who the creature’s controller is when it resolves. If the creature changes controllers, it won’t untap during its controller’s untap step until it has not done so twice, regardless of who its controller was during any of those untap steps.
| Market Pricing
Other Printings
|