Masters Edition III (me3) | ||
#131 ⸱ Uncommon ⸱ English |
Variations— Parts— | Riding the Dilu HorseTarget creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pauper Paupercommander Penny Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Predh Vintage RulingsThe spell’s effect has no duration. The targeted creature gets +2/+2 until the game ends or it leaves the battlefield. It has horsemanship until the game ends, it leaves the battlefield, or some other effect causes it to lose horsemanship.
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