Masters Edition III (me3) | ||
#71 ⸱ Common ⸱ English |
Variations— Parts— | Lesser Werewolf2 / 4 : If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Pauper Paupercommander Penny Predh Vintage RulingsYou may activate Lesser Werewolf’s ability no matter what its power is. However, if Lesser Werewolf’s power is 0 or less at the time the ability resolves, the ability won’t do anything.
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