Ombre de sylvin

Variations

Parts

Ombre de sylvin

Enchantement : aura
Enchanter : créature
La créature enchantée gagne +0/+2 et attribue un nombre de blessures de combat égal à son endurance à la place de sa force.
Armure totémique (Si la créature enchantée devait être détruite, à la place, retirez-lui toutes ses blessures et détruisez cette aura.)

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Vintage

Rulings

2024-06-07

If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings