Modern Horizons (mh1) | ||
| #131 ⸱ Common ⸱ Portuguese | ||
![]() Variations— Parts— | Bando de Guerra GoblinEscolha um — • Crie três fichas de criatura vermelha 1/1 do tipo Goblin. • As criaturas que você controla recebem +1/+1 e ganham ímpeto até o final do turno. Entrelaçar
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Oldschool Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Vintage RulingsGoblin War Party’s second mode affects only creatures you control at the time the spell resolves. Creatures you begin to control later in the turn won’t get +1/+1 or gain haste.
If Goblin War Party is entwined, its modes are performed in order. The Goblin tokens you create get +1/+1 and gain haste.
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