Modern Horizons 2 (mh2) | ||
#328 ⸱ Rare ⸱ English |
Variations : 1Parts— | Esper Sentinel1 / 1 Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays , where X is Esper Sentinel's power.
LegalitiesLegal Brawl Duel Legacy Modern Vintage Historic Commander Gladiator Historicbrawl Oathbreaker Timeless Not Legal Standardbrawl Brawl Penny Future Pauper Alchemy Pioneer Standard Oldschool Premodern Paupercommander Explorer Predh Timeless RulingsIf Esper Sentinel's has negative power when this ability resolves, then is . The opponent may still choose not to pay the cost if they want you to draw a card.
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