Tradimento Inevitabile

Variations : 2

Parts

Tradimento Inevitabile

Stregoneria
Sospendere 3— (Invece di lanciare questa carta dalla tua mano, paga ed esiliala con tre segnalini tempo su di essa. All'inizio del tuo mantenimento, rimuovi un segnalino tempo. Quando l'ultimo viene rimosso, lancia la carta senza pagare il suo costo di mana.)
Passa in rassegna il grimorio di un avversario bersaglio per una carta creatura e mettila sul campo di battaglia sotto il tuo controllo. Poi quel giocatore rimescola.

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Future
Pauper
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Penny
Timeless
Legal
Oathbreaker
Duel
Penny
Legacy
Modern
Vintage
Commander

Rulings

2021-06-18

Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that causes you to cast the card when the last time counter is removed. If you cast a creature spell this way, it gains haste until you lose control of that creature (or, in rare cases, you lose control of the creature spell while it's on the stack).

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings