Modern Horizons 3 (mh3)

#184 ⸱ Common ⸱ German
Expandierender Schlamm

Variations

Parts

Expandierender Schlamm

Kreatur — Schlammwesen
3 / 3
: Adaptieren 1. (Falls keine +1/+1-Marken auf dieser Kreatur liegen, lege eine +1/+1-Marke auf sie.)
Immer wenn der Expandierende Schlamm angreift, lege eine +1/+1-Marke auf eine modifizierte Kreatur deiner Wahl, die du kontrollierst. (Auren, die du kontrollierst, Ausrüstungen und Marken sind Modifizierungen.)

 

„Er verschlingt den königlichen Unrat. Natürlich wächst er!" —Prinz Bolbuss

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Pioneer
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2024-06-07

An Aura controlled by another player does not cause a creature you control to be modified.

 

2024-06-07

If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

 

2024-06-07

You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

 

2024-06-07

A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.

 

2024-06-07

A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings