Modern Horizons 3 (mh3) | ||
#142 ⸱ Uncommon ⸱ English |
Variations : 2Parts : 2 | Unstable AmuletWhen Unstable Amulet enters, you get (two energy counters). Whenever you cast a spell from anywhere other than your hand, Unstable Amulet deals 1 damage to each opponent. , Pay : Exile the top card of your library. You may play it until you exile another card with Unstable Amulet.
LegalitiesNot Legal Alchemy Explorer Future Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Timeless Vintage RulingsUnstable Amulet's second ability counts any spells cast from zones other than your hand. These are usually spells cast from exile, the graveyard, or the command zone. It also counts spells cast from outside the game, such as spells cast with Wish or Garth One-Eye's ability.
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