Modern Horizons 3 (mh3) | ||
#147 ⸱ Uncommon ⸱ English |
Variations— Parts— | Collective ResistanceEscalate (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Target creature gains hexproof and indestructible until end of turn.
LegalitiesLegal Duel Brawl Legacy Modern Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Pioneer Explorer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf you chose more than one mode and the target of one of those modes becomes illegal, the other targets will still be affected. If all of the targets become illegal, Collective Resistance won't resolve.
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Other Printings— |