Modern Horizons 3 (mh3) | ||
#182 ⸱ Common ⸱ English |
![]() Variations— Parts : 1 | Cyclops Superconductor2 / 2 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Cyclops Superconductor enters the battlefield, you get When Cyclops Superconductor dies, you may pay
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander Legal Duel Brawl Legacy Modern Pauper Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander RulingsYou don't choose a target for Cyclops Superconductor's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay
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