Modern Horizons 3 (mh3) | ||
#398 ⸱ Common ⸱ English |
Variations— Parts : 1 | Aether SpikeChoose target spell. You get (two energy counters), then you may pay any amount of . Counter that spell unless its controller pays for each paid this way.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Pioneer Explorer Standard Oldschool Premodern Standardbrawl Penny RulingsEnergy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
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