クリーチャー — マーフォーク・ウィザード
2 / 1
大嵐の収穫者が戦場に出たとき、
(エネルギー・カウンター2個)を得る。
,
を支払う:カード1枚を引く。その後、カード1枚を捨てる。
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)