Criatura — Humano Mago
1 / 2
Toda vez que outra criatura entra no campo de batalha sob seu controle, você ganha 1 ponto de vida.
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: Exile outra criatura alvo que você controla e, em seguida, devolva-a ao campo de batalha sob o controle de seu dono.
When the card exiled by the second ability returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.