Innistrad: Midnight Hunt (mid) | ||
#169 ⸱ Common ⸱ English |
Variations : 1Parts : 2 | Bird Admirer1 / 4 Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Wing Shredder3 / 5 Reach Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
LegalitiesLegal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Paupercommander Explorer Oathbreaker Timeless Standardbrawl Not Legal Oldschool Premodern Penny Predh Alchemy Timeless RulingsFor more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02).
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