Innistrad: Midnight Hunt (mid) | ||
#252 ⸱ Rare ⸱ English |
Variations : 1Parts : 2 | The CelestusIf it's neither day nor night, it becomes day as The Celestus enters the battlefield. : Add one mana of any color. , : If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
LegalitiesLegal Standardbrawl Penny Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Explorer Oathbreaker Timeless Not Legal Penny Pauper Oldschool Premodern Paupercommander Predh Alchemy Timeless RulingsFor more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02).
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