Mirage (mir) | ||
#18 ⸱ Common ⸱ English |
Variations— Parts— | Femeref Knight2 / 2 Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) : Femeref Knight gains vigilance until end of turn.
LegalitiesNot Legal Standardbrawl Brawl Penny Future Modern Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Explorer Timeless Legal Penny Duel Legacy Pauper Vintage Commander Premodern Paupercommander Predh Oathbreaker Rulings— | Market Pricing
Other Printings— |