Mirage (mir) | ||
#89 ⸱ Common ⸱ English |
Variations— Parts— | Sapphire CharmChoose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
LegalitiesNot Legal Standardbrawl Brawl Penny Future Modern Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Explorer Timeless Legal Duel Legacy Pauper Vintage Commander Premodern Paupercommander Predh Oathbreaker Rulings— | Market Pricing
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