Murders at Karlov Manor Commander (mkc) | ||
#338 ⸱ Rare ⸱ English |
Variations— Parts : 1 | Foreboding Steamboat5 / 7 When Foreboding Steamboat enters the battlefield, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield. Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate. Crew 2
LegalitiesNot Legal Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oldschool Premodern Oathbreaker Standardbrawl Paupercommander Legal Duel Legacy Vintage Commander Oathbreaker RulingsIf Foreboding Steamboat leaves the battlefield before its first triggered ability resolves, the chosen creatures won’t be exiled at all.
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