Murders at Karlov Manor Commander (mkc) | ||
#338 ⸱ Rare ⸱ English |
Variations— Parts : 1 | Foreboding Steamboat5 / 7 When Foreboding Steamboat enters, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield. Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate. Crew 2
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsIf Foreboding Steamboat leaves the battlefield before its first triggered ability resolves, the chosen creatures won’t be exiled at all.
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