Duskana, la Mère de la rage

Variations : 1

Parts

Duskana, la Mère de la rage

Créature légendaire — ours
5 / 5
Quand Duskana, la Mère de la rage arrive sur le champ de bataille, piochez une carte pour chaque créature que vous contrôlez avec une force et une endurance de base de 2/2.
À chaque fois qu'une créature que vous contrôlez avec une force et une endurance de base de 2/2 attaque, elle gagne +3/+3 jusqu'à la fin du tour.

 

« Un ours pâle annonce l'ascension des dieux anciens. » —Prophétie gruul

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2024-02-02

If a creature has a characteristic-defining ability that sets its power and toughness, indicated with a */* or similar in the power and toughness box, that ability is taken into account when determining its base power and toughness.

 

2024-02-02

Some creatures have base power and toughness 0/0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn't change its base power and toughness.

 

2024-02-02

Normally, a creature's base power and toughness are the power and toughness printed on the card or, for a token, the power and toughness set by the effect that created it. If another effect sets a creature's power and toughness to specific numbers or values, those become its base power and toughness. If an effect modifies a creature's power and/or toughness without setting them, that is not included when determining its base power and toughness.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings