Tesak, Segugio Infernale di Judith

Variations

Parts

Tesak, Segugio Infernale di Judith

Creatura Leggendaria — Canide Elementale
3 / 3
Scatenare (Puoi far entrare questa creatura nel campo di battaglia con un segnalino +1/+1. Non può bloccare fintanto che ha un segnalino +1/+1.)
Gli altri Canidi che controlli hanno scatenare.
Le creature con segnalini che controlli hanno rapidità.
Ogniqualvolta Tesak, Segugio Infernale di Judith attacca, aggiungi per ogni creatura attaccante.

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2024-02-02

You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it's entering the battlefield. At that point, it's too late for a player to respond to the creature spell by trying to counter it, for example.

 

2024-02-02

Putting a +1/+1 counter on a creature with unleash that's already blocking won't remove it from combat. It will continue to block.

 

2024-02-02

Count the number of attacking creatures when Tesak, Judith's Hellhound's last ability resolves, including Tesak itself if it's still on the battlefield, to determine how much mana to add.

 

2024-02-02

A creature with unleash can't block if it has any +1/+1 counter on it, not just one put on it by the unleash ability.

 

2024-02-02

The unleash ability applies no matter where the creature is entering the battlefield from.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings