Wispdrinker Vampire

Variations : 1

Parts

Wispdrinker Vampire

Creature — Vampire Rogue
2 / 4
Flying
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.

 

 

 

Legalities

Not Legal
Alchemy
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Legal
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage

Rulings

2024-02-02

Wispdrinker Vampire's activated ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get deathtouch or lifelink.

 

2024-02-02

Wispdrinker Vampire's triggered ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature's power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, each opponent will still lose 1 life and you'll still gain 1 life.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.25
High$20.00
Market$0.21
Direct Low
Buy at TCGPlayer

Printings

 NormalFoil
Murders at Karlov Manor$0.21
Murders at Karlov Manor$0.13

Pricing data provided by TCGPlayer