Cave-In

Variations

Parts

Cave-In

Sorcery
You may exile a red card from your hand rather than pay this spell's mana cost.
Cave-In deals 2 damage to each creature and each player.

 

One fleet was gone; others were poised.

 

 

 

Legalities

Legal
Duel
Predh
Legacy
Vintage
Commander
Premodern
Oathbreaker
Not Legal
Brawl
Penny
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Standardbrawl
Paupercommander

Rulings

Market Pricing

 NormalFoil
Low$4.56
Median$10.05
High$55.99
Market$4.46
Direct Low
Buy at TCGPlayer

Other Printings