Cave-In

Variations

Parts

Cave-In

Sorcery
You may exile a red card from your hand rather than pay this spell's mana cost.
Cave-In deals 2 damage to each creature and each player.

 

One fleet was gone; others were poised.

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Penny
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Historicbrawl
Paupercommander
Explorer
Timeless
Legal
Duel
Legacy
Vintage
Commander
Premodern
Predh
Oathbreaker

Rulings

Market Pricing

 NormalFoil
Low$44.99
Median$58.94
High$149.99
Market$57.50
Direct Low$44.94
Buy at TCGPlayer

Other Printings