Gyre Sage

Variations

Parts

Gyre Sage

Creature — Elf Druid
1 / 2
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add for each +1/+1 counter on Gyre Sage.

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Timeless
Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker

Rulings

2013-04-15

When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.

 

Market Pricing

 NormalFoil
Low$2.00
Median$4.28
High$13.39
Market$3.98
Direct Low$4.25
Buy at TCGPlayer

Other Printings

 NormalFoil
Midnight Hunt Commander$3.78
RNA Guild Kit$3.30
Gatecrash$3.40

Pricing data provided by TCGPlayer