March of the Machine Commander (moc) | ||
#365 ⸱ Uncommon ⸱ Spanish |
![]() Variations— Parts— | Autómata sin inteligencia0 / 0 El Autómata sin inteligencia entra al campo de batalla con dos contadores +1/+1 sobre él. Remover dos contadores +1/+1 del Autómata sin inteligencia : Roba una carta.
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Premodern Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl Paupercommander RulingsIf removing two +1/+1 counters from Mindless Automaton causes the amount of damage already marked on Mindless Automaton to be equal to or greater than its toughness, it will be put into its owner's graveyard as a state-based action before the ability can be activated again and before the card is drawn.
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