March of the Machine Commander (moc) | ||
#365 ⸱ Uncommon ⸱ Spanish |
Variations— Parts— | Autómata sin inteligencia0 / 0 El Autómata sin inteligencia entra al campo de batalla con dos contadores +1/+1 sobre él. , descartar una carta: Pon un contador +1/+1 sobre el Autómata sin inteligencia. Remover dos contadores +1/+1 del Autómata sin inteligencia : Roba una carta.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Premodern Vintage RulingsIf removing two +1/+1 counters from Mindless Automaton causes the amount of damage already marked on Mindless Automaton to be equal to or greater than its toughness, it will be put into its owner's graveyard as a state-based action before the ability can be activated again and before the card is drawn.
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