March of the Machine Commander (moc) | ||
| #332 ⸱ Uncommon ⸱ Italian | ||
![]() Variations— Parts— | Cavalieri della Rosa Nera4 / 4 Quando i Cavalieri della Rosa Nera entrano nel campo di battaglia, diventi il monarca. Ogniqualvolta un avversario diventa il monarca, se eri il monarca all'inizio del turno, quel giocatore perde 2 punti vita e tu guadagni 2 punti vita.
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsAbilities that trigger whenever you “become the monarch” trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.
If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
The last ability of Knights of the Black Rose will trigger even if the most recent monarch was another player, as long as you were monarch as the turn began.
The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.
Being the monarch carries two inherent triggered abilities. “At the beginning of the monarch's end step, that player draws a card” and “Whenever a creature deals combat damage to the monarch, its controller becomes the monarch.”
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