March of the Machine (mom) | ||
| #173 ⸱ Common ⸱ English | ||
![]() Variations— Parts— | Wrenn's ResolveExile the top two cards of your library. Until the end of your next turn, you may play those cards.
LegalitiesLegal Duel Brawl Legacy Modern Pauper Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Penny Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsThe cards you play from exile follow the usual timing restrictions, and you must pay any costs for spells you cast.
Any cards you don't play will remain in exile.
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