March of the Machine (mom) | ||
| #327 ⸱ Uncommon ⸱ Spanish | ||
![]() Variations— Parts— | Equipo de árbitros2 / 2 Convocar. (Tus criaturas pueden ayudar a lanzar este hechizo. Cada criatura que gires al lanzar este hechizo cuenta como un pago de Vigilancia. Cuando el Equipo de árbitros entre al campo de batalla, gira la criatura objetivo que controla un oponente y pon un contador de aturdimiento sobre ella. (Si un permanente con un contador de aturdimiento fuera a enderezarse, en vez de eso, remueve uno de esos contadores de él.)
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsReferee Squad's enters-the-battlefield ability can target a creature that's already tapped.
If a creature you control has a mana ability with
Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
Tapping a multicolored creature using convoke will pay for
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