Morningtide (mor) | ||
| #124 ⸱ Rare ⸱ German | ||
![]() Variations— Parts— | Güldenlaub-Erzdruide3 / 3 Immer wenn du einen Druiden-Zauberspruch spielst, kannst du eine Karte ziehen. Tappe sieben ungetappte Druiden, die du kontrollierst: Übernimm die Kontrolle über alle Länder, die ein Spieler deiner Wahl kontrolliert.
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsSince the activated ability doesn’t have a tap symbol in its cost, you can tap creatures (including Gilt-Leaf Archdruid itself) that haven’t been under your control since your most recent turn began to pay the cost.
The second ability’s effect has no duration. You retain control of those lands until the game ends or until some other effect causes them to change control.
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