Mirrodin (mrd)

#123 ⸱ Common ⸱ Traditional Chinese

Variations

Parts

Journey of Discovery

Choose one —
• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• You may play up to two additional lands this turn.
Entwine (Choose both if you pay the entwine cost.)

 

 

 

Legalities

Legal
Duel
Predh
Legacy
Modern
Pauper
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Penny
Future
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2004-12-01

If you cast an entwined Journey of Discovery using Vedalken Orrery during an opponent’s turn, you can’t play two lands during that turn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings