巫術
為每位玩家分別選擇友方或敵方。每位友方各派出一個為任一由其操控的生物之複製品的衍生物。每位敵方各將一個由其操控的生物移回其擁有者手上。
Each token copies exactly what is printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.