New Capenna Commander (ncc) | ||
| #28 ⸱ Rare ⸱ Traditional Chinese | ||
![]() Variations— Parts— | 陰謀家面具每當佩帶此武具的生物對任一玩家造成戰鬥傷害時,令它籌謀X,X為它對該玩家造成的傷害數量。(抽X張牌,然後棄X張牌。每以此法棄掉一張非地牌,便在該生物上放置一個+1/+1指示物。) 佩帶
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsIf a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger “when [that creature] connives” will trigger.
Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
Connive X is a variant of connive. If a creature connives X, its controller will draw X cards, discard X cards, then then put a number of +1/+1 counters on the conniving permanent equal to the number of nonland cards discarded this way.
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