Malicious Malfunction

Variations

Parts

Malicious Malfunction

Sorcery
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

 

"That? A minor test, nothing more. Incompleat flesh is weak." —Jin-Gitaxias

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2022-02-18

While the -2/-2 applies only to creatures that are on the battlefield as Malicious Malfunction resolves, the replacement effect applies to all creatures that turn, including ones that enter the battlefield after Malicious Malfunction resolves or noncreatures that become creatures after Malicious Malfunction resolves.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.25
High$2.09
Market$0.08
Direct Low$0.05
Buy at TCGPlayer

Other Printings