New Phyrexia (nph) | ||
| #28 ⸱ Uncommon ⸱ Portuguese | ||
![]() Variations— Parts— | Armar com ÉterAté o final do turno, as criaturas que você controla ganham "Toda vez que esta criatura causa dano a um oponente, você pode devolver a criatura alvo que aquele jogador controla para a mão de seu dono."
LegalitiesLegal Duel Predh Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Penny Future Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsOnly creatures you control on the battlefield when Arm with Aether resolves gain the ability. Creatures you gain control of later in the turn won’t be affected.
The granted ability triggers on all damage dealt by the creature to one of your opponents, not just combat damage.
The affected creatures keep the ability even if another player gains control of them that turn. If such a creature deals damage to you, the ability will trigger, targeting a creature you control.
In a multiplayer game, if an affected creature deals damage to two of your opponents simultaneously, the ability will trigger twice.
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