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Archenemy Schemes (oarc)

#13★ ⸱ Common ⸱ English
The Fate of the Flammable

Variations

Parts

The Fate of the Flammable

Scheme
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to that player. If the player chooses others, this scheme deals 3 damage to each of your other opponents.

 

 

 

Legalities

Not Legal
Standardbrawl
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Historic
Standard
Commander
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Oathbreaker
Timeless

Rulings

2010-06-15

The targeted player may choose “self” even if they can’t perform the resulting action. For example, a player targeted with Feed the Machine may choose “self” even if they control no creatures.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
Buy at TCGPlayer

Other Printings